Jan. 5th, 2022

unrelatedname: (pic#15382937)
[personal profile] unrelatedname
  The Pokémon AU Meme


How it works:
1. Post with your character's name and fandom. (And preferences if you desire.)
2. Feel free to post some set-up for your character in the Pokémon world!
3. If you wish, use the RNG to decide a scenario to play out. If not, just go crazy with the possibilities the Pokémon world has to offer!
4. Have the thread take place in any region you like!
5. Reference Bulbapedia as needed!
6. Have fun and play nice!

Options:
01. Battle!
It's one of the biggest parts of training Pokémon! Maybe you're up against a gym leader, or having a practice battle with a friend, or anywhere in between! It's time to show that you've got what it takes.

02. Traveling!
On the road to Viridian City~. Traveling is less lonely with companions! Whether they're a long-time travel buddy or someone you're just meeting now, at least it'ssomeone.

03. Camp!
Time for you to set up camp! Are you part of a group? Or are you sharing your camp ground with a stranger? Either way, it's probably been a long day... And another one is on tap for tomorrow. So rest up!

04. Contest!
From any part of a contest itself, to preparations, to coordinators sharing tips (or bickering) backstage, there are a lot of possibilities when it comes to a Pokémon contest!

05. Just Arrived!
You just got to town! Maybe you're just passing through, or maybe you're moving in. Either way, it's a good idea to meet someone to show you around, huh?

06. Team [Blank]!
Rocket? Magma? Aqua? Galactic? Plasma? Whoever it is, something's amiss! There are a lot of choices here: Maybe someone's identity as a member of a villainous team is just being revealed, or two teammates are on a mission together, or hanging around the base. Perhaps there's a confrontation between honest trainer and villain, or maybe there's an attempt at recruiting going on, or anything else you can think of!

07. At My Job!
Pokémarts and Pokécenters don't run themselves, you know. For the sake of this meme, maybe more than just Nurse Joys work as nurses, and more than Officer Jennys make up the police force. Whatever it is, you're juts doing your job. Is someone making it difficult for you, or is it an easy day?

08. Breeder!
Breeders bring out the best in their Pokémon in every sense. Whether you're both breeders, or one of you is a curious trainer, it's not a bad idea to gain some knowledge in this field!

09. Wild Beedrill!
Or something, anyway. Maybe you could handle one or two, but a whole swarm? That's a little much! Time to high-tail it out of there!

10. Mystery Dungeon!
In the way of the Mystery Dungeon games, you were once a human in the Pokémon world... But now you're a Pokémon! Time to interact with others of your kind, whether they were also transformed, or have been Pokémon all along! You can follow the concepts of Mystery Dungeon as closely or as loosely as you want! To find out which Pokémon you've become, head back to the RNG and generate a number from 1 to 649, or just take your pick!

11. Wild Card!
Pick anything you want from above, or make up your own scenario!
unrelatedname: (pic#9909188)
[personal profile] unrelatedname
 Maybe you're part of one of those big paranormal research societies that have their own TV show, top of the line equipment, and everything. Maybe you're an aspiring director who's noticed the boom of paranormal TV shows lately and decided to cash in the time is right for your art. Or maybe you and your friends just decided that messing around in someplace that's supposed to be haunted sounded like a fun way to spend an evening, especially when there may or may not be beer involved. Whatever the reason may be, you've decided to go

GHOST HUNTING




Choose your haunting, or let he RNG pick for you:

1. Setting Up: You're on location, and the locals have told you about the place's super creepy history and why it's definitely haunted. It's time to start unpacking your gear and encountering some ghosts. You just noticed that the clouds in the sky are forming an X over the location - just like the electrical tape X's you used to mark locations for your infrared cameras! - so you know you're going to get a lot of activity tonight.

2. YOU GUYS WHAT WAS THAT NOISE: There's no way that was just the building settling, and wind definitely doesn't make a sound like that! Clearly, something paranormal is afoot (a spooky, disembodied foot) here.

3. Era Cues: One of the best ways to draw out ghosts is through the use of stimuli from the era in which they died - so put on some oldschool jazz, light up a cigar, and start cooking some down-home southern cuisine. It's for science!

4. EVP Time: Your completely uncalibrated EMF detector just started spiking, and you may or may not have felt a cold breeze just now, so the spirits must be with you! Switch on that tape recorder and start asking them some questions, and maybe you'll be able to pick their responses out of the background noise (what is "pareidolia," anyway?)

5. Motion Detector Mayhem: The device you bought to make a horrific racket if anything moves is making a horrific racket, and what could possibly move in an empty, dark room where your teammates totally haven't been except for a ghost? You haven't even seen any huge moths since you began this investigation, so it has to be something paranormal!

6. COME AT ME BRO: Provoking the ghosts is a really good idea. Shouting and posturing at the air like a tough guy makes you look cool, and it's always the best way to-- oh god, did something just scratch you?!

7. The Infrared Camera Just Caught Something: Or maybe it was the ultraviolet camera, or hell, maybe even the regular old visible light camera. Either way, it definitely wasn't one of your teammates sneaking off to take a leak or a smoke without telling anyone else like it was the last four times, because everyone is finally present and accounted for. Which leaves only one thing it could be...

8. That Object Just Moved!: Despite the fact that you finally wised up and placed the trigger object far away from anything that you could trip over or hit with your camera, it just fell over. And that piece of concrete that just landed next to your foot? It totally didn't come from the ceiling - it had to have been thrown by something.

9. Possession: Suddenly, one of your teammates can't quite seem to remember his last name, and is talking about how he'll "scuttle your legs" - or maybe he's talking about how this place fills him with demonic rage, or just acting dumber than usual. Either way, he's obviously been possessed by an entity!

10. Other/Pick One: Choose your own haunting.
unrelatedname: (pic#15382921)
[personal profile] unrelatedname
 1. Comment with your character.
2. Find a character you want to reply to!
3. Go here and roll.
4. Comment away and have fun!

Warning for possible triggers and death.

i . INFECTION.
  • 1. YOU ARE INFECTED. It could be days, hours, or even minutes before you turn. Do you keep it to yourself and pray for a cure? Or do you hand your weapon over and trust your friend to put you down before you can hurt anyone else.
  • 2. YOU KNOW. At least, you're pretty sure. They've been getting thinner, weaker, and the temperature that they're running can't be good. How do you proceed?
  • 3. THEY'RE STILL HUMAN. These zombies are still people, you're the only one that sees it. You just can't take the killing anymore. Or maybe you just want to KILL THEM ALL. You're sick of these things. They're already dead, there's nothing human left in those eyes - you're a zombie killing machine.
  • 4. IT'S YOU OR ME. There's no way the two of you can get out of here alive. Are you a good enough friend to let them go, or are you the sort to ensure that you only have to outrun them.
  • 5. ABOMINATION. You've handled everything you've come across so far, but this is just wrong. Be it a baby, an animal, or a horrific mutation that grants it special powers - this one is throwing you for a loop.
  • 6. NOT YOU. You recognize that one. Maybe it's a family member, a close friend, a lover, or a co-worker - you know who they are. Do you have the strength to do what needs to be done?

ii . SUPPLIES.
  • 1. NOTHING LEFT. You're running out of almost everything. You've only got enough to feed one person now. Do you give it up, or are you ready to kill so that you may survive?
  • 2. FOOD RUN. You and your buddy are all that stands between your group and cannibalism. Better hop to it.
  • 3. ROTTEN. It's sat out too long and now everything is bad. You might have eaten it before you realized how rotten it was and now you're paying the price.
  • 4. STOCKED. You found the ideal hideout and you want for nothing.

iii. YOU AGAINST THE WORLD
  • YOU'VE GOT A PLAN. You can protect your team, but it might cost you your life.
  • 2. IMPROVISED WEAPONRY. They're closing in and you've got to think fast.
  • 3. MUTINY. You're tired of their authority. You can do a better job.
  • 4. ESCAPE. That city was getting too full, you've hotwired and tricked out a vehicle and now you're getting the hell out of dodge. Any zombie causalities are completely intentional.
  • 5. SURROUNDED. Your safe space isn't so safe. They're on all sides of you and you're starting to run out of ammo.
  • 6. NEVER ENDING ROAD TRIP. You've been in this car for ages, everyone is getting tired, and you're not sure where a safe rest stop is.
  • 7. YOU WERE IN ON IT. You're safe in the head office of EVIL INC. and nothing can go wrong. Unless that clumsy scientist knocks that vial over, or unless one of your co-workers goes mad with the guilt. Or maybe you didn't know what you were getting into, maybe you've switched sides and you two aim to fix this mess.
  • 8. ONLY ONES LEFT. Everyone else is dead. You're all that's left in the world. Where do you go from here?

iv. WILDCARD.
Create your own scenario, pick one from above or mix and match!

unrelatedname: (pic#15382926)
[personal profile] unrelatedname
 Ever played out something and then later wondered "What if?" Ever wondered what it'd be like to play your character a different way, but didn't feel like making a full thing dedicated to it? Now's your chance to play it out!

Using RNG you'll roll 1-3 for the level of the change, and 1-6 for the change itself, or if you want, pick your own based on what you wanted to do.


1)  Small Change: The flap of a butterfly's wings can cause tsunami's on the other side of the world.

-1: "A minute too late"- What if you missed something by a minute, or more? You missed the big meeting, the girl, helping that person, all because you were too late, what happens next?
-2: "The nick of time"- Just like the first, only that instead of missing something you got, that if you got something you missed because you were either too late, or just messed up? Congratulations! Let's just hope it's what you really wanted.
-3: "A little too early"- One more, what if you showed up early? It's suppose to be a good thing, is it this time?
-4: "The other choice"- You had two choices, left or right, heads or tails, Coke or Pepsi, now you get to see what would have happened with the other choice.
-5: "Oops!"- You slipped up, and made a mistake. Is it bad, or a blessing in disguise?
-6: Wild card/Pick your own- Thought of a slight change that'd make all the difference, or had one you wanted to play? Here's your chance.

2)  Medium Change: Didn't really see that coming, did you?

-1: Turning point change- That one thing that would have turned things in your favor went against you, and vice versa. How will you handle this critical change?
-2: "A Razor's edge"- That one moment that could have went either way has gone the opposite way of before. Is this a good thing, or a bad thing?
-3: Crossroads- You reached a point in your life where you had several choices before you, now's the time to go down another road and see where it leads.
-4: The Road less traveled- "Two roads diverged in the woods, and I took the one less traveled" Will it make all the difference?
-5: Interference- Something blocked you from getting something you were going for. What do you do once the moment is gone?
-6: Wild Card/Pick your own-Thought of a medium change that'd make all the difference, or had one you wanted to play? Here's your chance.

3)  Large Change: Why do all the people here have goatee's?

-1: Good/Evil- Use to be a good guy? Welcome to the dark side, here's your cookie. Former bad guy? Hand over the cookie tray and join the side of good. How will the change of moral compass change you?
-2: A different person- You're now a completely different person, literally. Are you taller? Shorter? A robot? A pony? Powers? No powers? Your call.
-3: The other sex- Rule!63 is in effect. Now how does this effect your relationships with the other?
-4: A change in history- Something that happened in the past now has completely change or is now gone. One domino toppling the rest. Now that you've changed your past, how will it effect your future?
-5: Giving up- You walked away from something important to you? Do you regret it? Are you happy?
-6: Wild Card/Pick your own- Thought of a large change that'd make all the difference, or had one you wanted to play? Here's your chance.

unrelatedname: (pic#15382935)
[personal profile] unrelatedname
  

the alternate universe meme

how to play
1. post with your character, name and canon in the subject line.
2. feel free to mention which aus you’re willing or not willing to play in the body of the comment.
3. tag by rolling for an alternate universe setting using rng.
4. or tag by picking whatever au you’d like to play in most.
5. have fun!


alternate universes
i - all human: in an all human au, characters who are canonically vampires, werewolves or superheroes, are now humans, with corresponding changes to their backstories.

ii - apocalypse: a portmanteau of "apocalypse fic", apocafic is fiction set during or after some sort of apocalypse, or end of the world. some canons carry a built-in apocalypse against which the protagonists are fighting: in apocafic, they lose. for example, apocafic in stargate and x-files is usually set after the alien occupation; supernatural apocafic is set on a demon-controlled earth.

iii - band: an alternate universe in which the characters are members in, or form a band. often, the instruments they plan and their roles in the band are analogous to their canon identities. for example, tony stark might be cast as the fame-hungry lead singer who is also a musical genius, or river tam might be a classically trained pianist who, after a terrible experience at julliard, writes songs for mal reynold's grunge rock band, serenity.

iv - circus: circus aus are a popular trope in fanfic and sometimes fanart. using a circus as a setting means introducing the characters to each other in a close-knit community. that can help break down barriers between them and make them bond together against the outside world which may not understand them as well as the other characters do. it also brings a sense of adventure and the idea that this world may have different rules and everything is possible. a circus can also be a good place for characters to go undercover and meet the love of their lives.

v - coffee shop: the barista au (or coffeeshop au, or the closely related bakery au) is a popular fanfiction trope in livejournal fandoms. in most cases, one half of the main pairing is the barista and the other is or becomes their favorite customer; in some stories the whole cast works at a coffee shop. this trope is especially popular in fandoms where one character is very attached to coffee, either in canon or in fanon, or is frequently stressed.

vi - college/high school: college fic is a popular genre of fanfic (less often a genre of fanart) that places characters together in college or another secondary institution such as the starfleet academy in star trek fic (then called "academy fic"). this can be canon stories, for example backstory if characters have or could have met during college, or college aus, similar to high school aus. in science fiction, historical or fantasy fandoms the present day college au is a popular subgenre of the modern au that puts fantastic or historical characters in more mundane everyday settings.

vii - cop/detective: an alternate universe in which the characters are cast as cops or investigators of some kind. often, the canon villain is also cast as the villain in the story. this might be set in modern times, or in a noir-like environment, complete with gangsters and femme fatales.

viii - daemons: his dark materials is a fantasy trilogy by philip pullman. the trilogy consists of the golden compass (1995; published in the uk as northern lights), the subtle knife (1997), and the amber spyglass (2000). there are currently two companion novellas: lyra's oxford (2003) and once upon a time in the north (2008). a movie adaptation of the first book was released in theatres in late 2007. humans have their souls living outside their body in the form of an animal companion. males have female souls and females have male souls. the animals often correspond to the character’s personality.

ix - fantasy: an alternate universe populated with fantastical characters like elves, dwarves, unicorns, sorcerers, and dragons. canon characters might be cast as analogous races (e.g. clint barton or katniss everdeen as elf archers) or they might be humans in a fantastical setting. characters also might be able to secretly shape-shift into another form, like a dragon, and therefore is related closely to were/vampire/supernatural aus.

x - historical: a historical au is a fanwork which moves characters into a different historical period than their canon setting. typically this involves taking "contemporary" characters (from the late 20th century or 21st century) and putting them in an earlier historical period (such as the 19th century or before). popular settings for historical aus include: pirates, america's old west, britain's regency period, ancient rome, a vague facsimile of medieval england such as robin hood, and many others.

xi - hooker/porn/stripper: hookerfic is a type of fanfic where one or more of the characters is a sex worker. there are many different types of hookerfic, ranging from more realistic depictions to the more common pretty woman-type fantasy of a hooker with a heart of gold, rescued from life on the streets by a client. sex work of all kinds is portrayed—brothels, escorts, street prostitution, "call-girls" as well as strippers and go-go boys.

xii - magic: magic aus are alternate universe fanworks that incorporate magic in fandoms where there is no magic present in canon. (or in some cases, fanworks that make a canon with magic more magical.) they differ from elf aus in that there may be magic without any elves showing up, and are opposites of all human and mundane aus.

xiii - neighbors/roomates: an alternate universe where the canon characters live next-door to one another, or in the same apartment building or complex, or in the same apartment. often, this is also an all-human au, if the canon characters are powered in some way. the forced proximity is usually used to create romantic tension between characters.

xiv - space/sci-fi: a space au is an alternate universe where a source set on earth is transported into space; works are often referred to as "[fandom] in spaaaaaaaaace!" the trope can be a form of crackfic, but often includes surprisingly serious reinterpretations of the most earthbound of sources, particularly historical fiction written or set before space exploration. cyberpunk trappings such as robots, cyborgs and ais are often included.

xv - steampunk: steampunk was originally a term for a sub-genre of speculative fiction that imitated 19th century "scientific romances" like the work of jules verne and h.g. wells. later, the term was applied to a general aesthetic involving styles that would be "futuristic" from the perspective of the 19th century. steampunk appears in fanworks as both a genre and an aesthetic. there are some fandoms for which the canon is steampunk(-ish), e.g. the secret adventures of jules verne, but more often it is found as steampunk alternate universe.

xvi - western: the western is a genre of fiction set in the later half of the 19th century in the western part of north america, especially the united states, but also canada and mexico. sometimes also included in the genre are stories about western-type characters and plots in other settings, e.g. "space westerns" (in science fiction settings) and contemporary westerns (set in the western part of contemporary north america).

xvii - were/vamp/supernatural: a reversal of the all-human, in these fics characters who are normally human are now supernatural creatures of some kind the most common being werewolves or vampires.

xviii - choose your own: self-explanatory! choose your own option.
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[personal profile] unrelatedname
 THE MYSTERY TEA MEME


There's nothing like a nice, relaxing cup of tea. Right?



The Rules
1. Character 1 posts a comment including name/series/prefs/setup text (if desired).
2. Others reply, using RNG (1-23) to choose what kind of tea is being consumed.
3. ???
4. Profit. And fun.
 
  1. GREEN TEA: Makes the drinker wiser. Bear in mind that wise doesn't necessarily mean smart.

  2. JASMINE TEA: Turns boys girly, turns girls girlier.

  3. EARL GREY TEA: Drinkers of this tea can't tell anything but the truth.

  4. LADY GREY TEA: Drinkers of this tea can't tell anything but lies.

  5. STRAWBERRY TEA: Causes uncontrollable hiccups.

  6. MINT TEA: Causes a complete personality flip. Good is bad, bad is good, etc.

  7. LEMON TEA: Instead of flipping personalities, suddenly gain someone else's personality.

  8. CHERRY TEA: Ever saw a blushing virgin right before being deflowered? The people that drink this tea will show you how it's done.

  9. CHAI TEA: Causes an uncontrollable need to dance, wherever you go.

  10. OOLONG TEA: Causes an uncontrollable need to express everything in the form of a song. It might be a song you already know, or you might find you have a hidden talent for lyrics.

  11. CHOCOLATE TEA: Effects may include: horniness, uncontrollable lust, more horniness, the need to take off clothes, a hoarse sexy voice, sweaty skin. (For the underage, causes uncomfortable heat and cheesy pickup lines.)

  12. VANILLA TEA: Causes childish innocence, kindness, love of everything alive.

  13. CARAMEL TEA: Have a little respect for your four-legged friends. Turns the drinker into an animal of the mun's choosing.

  14. BERRY TEA: Ever wondered what it was like to be the opposite gender? You didn't? Too bad! Turns boys to girls and vice versa, complete with all the appropriate parts.

  15. ROSE TEA: For the love of all that is good and shoujo, will the drinkers of this tea stop sparkling so melodramatically?

  16. ENGLISH BREAKFAST TEA: Not only will the drinker be more arrogant, snobbish and better than you, but they will also voice it. Loudly. Narcissism is encouraged. So is slapping them back to their senses.

  17. CHAMOMILE TEA: This tea will calm you down to the point of apathy and sloth. Don't bother leaving bed, it's not even worth it.

  18. DAFFODIL TEA: SUCH A CALM TEA AT FIRST SIGHT BUT WHAT ABOUT WHEN IT MAKES YOU TALK IN CAPSLOCK?

  19. THYME TEA: Suddenly your clothes don't seem to fit so well! Adult drinkers of this tea will be de-aged to childhood. Child drinkers will be aged to adulthood.

  20. DARJEELING TEA: Causes the drinker to suffer severe delusions. They might just start to think they're the Queen of England, or a tree, or any number of things. I suggest you take videos for posterity and blackmail.

  21. BLACK TEA: Causes blindness.

  22. DECAF TEA: Sleep, who needs sleep?

  23. WILD CARD: Choose a tea, mix and match, or invent your own!

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My Sweetest Surrender

February 2023

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